by Waz | Oct 4, 2015 | Game Audio, Project, Sound Design
Binaural Audio Not long ago… I attended an audio symposium and was able hear a presentation by Edgar Choueiri on 3D audio and it totally, completely, blew my mind. I’m not going to go into extreme detail here, but the essence of his lecture was around achieving...
by Waz | Aug 15, 2015 | Game Audio, News, Sound Design
I was able to help build some new SoundSets and SoundPacks for the Syrinscape app recently. It was an amazingly fun and extremely creative project. These sounds are now the official sounds for four Pathfinder RPG Iconics! Please check out Benjamin Loomes’...
by Waz | May 23, 2014 | Bands, Game Audio, Project
This one was fun, because (warning, cliche approaching) I am a huge Pink Floyd fan and David Gilmour is one of my favorite guitarists! (End cliche – but it’s still true!). I wanted to learn more about the Source Engine and how it handled audio, so I...
by Waz | Apr 2, 2014 | Game Audio, News, Project, Sound Design
For my latest project I completed the “Wwise Limbo Redux” challenge. Unfortunately I wasn’t aware of the challenge until after the submission deadline (!) but it was still such an intriguing challenge I just couldn’t resist still doing it....
by Waz | Feb 6, 2014 | Game Audio, News, Project, Sound Design
So I just completed Unity 3D’s “Space Shooter” project. It’s a beginner-level tutorial that guides you through building your own top-down “Space Shooter” style video game. It was a great learning experience, and a lot of fun as...
by Waz | Feb 3, 2014 | Game Audio, News
A great friend of mine, Kyle Johnson over at MoonTech Studios, has recently put together a weekly Video Blog/Show all about Game Audio. It’s a fantastic show with a whose-who of audio developers that join the show for industry discussions. Kyle was also kind...
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